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Vienna Calling/Innere Stadt

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This article is not canon. Vienna Calling/Innere Stadt is a creation made by the community, and not by Valve.

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L4d viennacalling city
Chapter 1
Innere Stadt
Campaign Vienna Calling
Vienna Calling Chapter Chronology
Chapter 1
Innere Stadt
Chapter 2
"Last time I was here, the city wasn't so much on fire"

Innere Stadt is the first chapter of the Custom Campaign Vienna Calling.

Strategy Edit

Also see: Tactics

All campaign walkthroughs are done on Normal difficulty in single player, and are meant to give tips on what to do and generally point out things that might otherwise be missed.

There are, of course, a few key things to always remember:

  • Stop, look, and listen.
    • Being observant might alert you to something nasty ahead of time, like a Witch, Special Infected or Tank, and allow you to prepare yourself.
  • Teamwork.
    • This cannot be stressed enough. Left 4 Dead is supposed to be a cooperative game. Communicate with your teammates, if you're playing with others, or if you're by yourself with the AI, point out things they might otherwise miss. In all cases, watch out for each other and take care of each other. You are not going to survive the zombie apocalypse by yourself.
  • Be ready for anything.
  • Don't panic.

Holding out in a mall was never a really good idea during a zombie apocalypse. So, make your way out of there.


At the beginning, the AI Survivors will grab their preferred weapons:

This is not always absolute; the AI Survivors may occasionally attempt to balance out the ratio of firearms depending on what the human players pick up first.


This campaign doesn't support Versus mode.



  • When the Survivors comment something, it's not coming from them but played somewhere in the background. This might have the effect of a dead survivor saying something.
  • When you get to the slightly open manhole on the street, if you look down, you can see what looks to be the safe room that is at the end of the level. With the help of noclip, going down into it shows that it is only an exact copy of the safe room that is at the end of the level.
  • "Innere Stadt" is German for "inner city."


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