The Barns
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| Chapter 4 The Barns | |||||
| Campaign | Dark Carnival | ||||
| Dark Carnival Chapter Chronology | |||||
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The Barns is the fourth chapter in Dark Carnival.
[edit] Strategy
Also see: Tactics
All campaign walkthroughs are done on Normal difficulty in single player, and are meant to give tips on what to do and generally point out things that might otherwise be missed.
There are, of course, a few key things to always remember:
- Stop, look, and listen.
- Things can always get worse.
- Are you and your teammates all hurting, your health down under 50%? Well, guess what? The Director is feeling particularly sadistic; you are now facing a Tank with tier 1 weapons.
- Teamwork.
- This cannot be stressed enough. Left 4 Dead is supposed to be a cooperative game. Communicate with your teammates, if you're playing with others, or if you're by yourself with the AI, point out things they might otherwise miss. In all cases, watch out for each other and take care of each other. You are not going to survive the zombie apocalypse by yourself.
- Be ready for anything.
- Don't panic.
The survivors have to pass carefully through the barns, for their fate don't become the same one of the cows.
[edit] Campaign
The Survivors must pass through Whispering Oaks' exhibition barns and livestock pens to get to the next safe house, located inside the stadium. Before that, they must activate the gates, which causes a crescendo event holding out near the entrance. Then when the gates open, they must run for the safe room through more hordes of Infected.
In this chapter, The Survivors can win the two Moustachio achievements. To get 'Gong Show', the player must break the strength tester sideshow near the beginning. The player's health has to be green and must use an Adrenaline injector. Hit the red block with a melee weapon until the machine explodes at the top. Only the player who makes the winning hit gets the achievement. To get 'Stache Whacker', find the whack-a-mole like sideshow. Press the button and hit or shoot every Moustachio that pops. If time runs out, hit the button again. At 42 points the machine will malfunction, start ringing, and everyone who has hit a Moustachio will get the achievement. Both achievements will activate a horde.
The final crescendo event is less of a horde of zombies and more of a tide of zombies, each horde automatically being respawned until you take the LEFT gate and duck into the safe room. This event may be more difficult than the Finale, and much planning is required just to pass this crescendo. A good tactic is to save as many vomit jars and pipe bombs as possible prior to crescendo, and then use them to distract the horde without killing them (as there is a limit of how many Infected may be alive on the map). The one who leads the group should carry chainsaw or heavy automatic weaponry.
[edit] Trivia
- The dead cows found in the barn use the same model as the ones in Blood Harvest.
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| Campaigns | |||||
| Left 4 Dead | Left 4 Dead 2 | ||||
| No Mercy | The Apartments / The Subway / The Sewer / The Hospital / Rooftop Finale | Dead Center | The Hotel / The Streets / The Mall / Atrium Finale | ||
Crash Course | The Alleys / The Truck Depot Finale | The Passing | Unknown / Unknown / Unknown / Unknown / Unknown | ||
Death Toll | The Turnpike / The Drains / The Church / The Town / Boathouse Finale | Dark Carnival | The Highway / The Fairgrounds / The Coaster / The Barns / The Concert | ||
Dead Air | The Greenhouse / The Crane / The Construction Site / The Terminal / Runway Finale | Swamp Fever | Plank Country / The Swamp / The Shantytown / The Plantation | ||
Blood Harvest | The Woods / The Tunnel / The Bridge (Left 4 Dead) / The Train Station / Farmhouse Finale | Hard Rain | The Milltown / The Sugar Mill / Mill Escape / Return To Town / Town Escape | ||
The Last Stand | The Lighthouse | The Parish | The Waterfront / The Park / The Cemetery / The Quarter / The Bridge (Left 4 Dead 2) | ||

