| "Eyes and ears, people. Eyes and ears." |
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| "Built that thing to be Zombie-Proof!"
This article is not canon. Suicide Blitz 2/The Stadium is a creation made by the community, and not by Valve.
| Chapter 5|
|Campaign||Suicide Blitz 2|
|Suicide Blitz 2 Chapter Chronology|
- "All right Survivors all you gotta do is make it to the stadium and get the hell outta here. Good luck. Glad I ain't going..."
- ―Crazy Ron
- "Four people that could use some help sir."
- ―Ellis (To the Military)
The Stadium is the final chapter of the custom campaign Suicide Blitz 2. As before in Suicide Blitz, Crazy Ron and his train of Survivors are dropped off at an underground train depot (same as the previous Survivors). Crazy Ron tells them to head towards the stadium to find the military still holding out and preparing for their bomb runs. They must continue on their journey on foot to the American football stadium. From there, they must fight their way through the Infected-filled arena and make it to the field where the last military helicopter is waiting on the other side of the field.
Also see: Tactics
All campaign walkthroughs are done on Normal difficulty in single player, and are meant to give tips on what to do and generally point out things that might otherwise be missed.
There are, of course, a few key things to always remember:
- Stop, look, and listen.
- This cannot be stressed enough. Left 4 Dead is supposed to be a cooperative game. Communicate with your teammates, if you're playing with others, or if you're by yourself with the AI, point out things they might otherwise miss. In all cases, watch out for each other and take care of each other. You are not going to survive the zombie apocalypse by yourself.
- Be ready for anything.
- Don't panic.
Keep moving through the stadium, press on forward pass the Infected and make sure to stay together.
This time, you will find supplies, weapons, and ammo all in the safe room. Heal up any injuries and then grab the spare First aid kits and ammo before heading leaving the area. You will find yourself right outside the stadium walls. A radio will appear in front of you before you can leave the underground area. Soldiers can be heard discussing their plans of the final bomb run on the stadium. Use the radio to let them know your there and they will instruct you to head to the field on the opposite side of the stadium since they are holding up there. Once ready open the metal grate and head outside, military jets will fly by, blowing up parts of the stadium which unfortunately gets the attention of the horde and thus the finale has started. Fight your way to get inside the stadium and head to the right to access the foot ramps that lead to the upper levels. While in the lobby, be careful of Smokers, Chargers, Spitters, and Hunters using the shadows to get closer to you. Head towards the right and up the ramps like before; however, this time, the ramp area is more protected from falling off and a Tank will not spawn; therefore, you can take your time and not have to worry so much.Once at the top level, head down the hallway while continuing to fight the horde until you reach the destroyed portion of the floor near a lift. This time, the elevator is out of service due to the bombing; therefore, calling it would be pointless. Instead, have your team ready and jump down the wreckage of the hole to the third level while watching out for Special Infected. Head back in the opposite direction on this floor towards the one entrance leading to the public bleachers. At this time, you should come across a new custom melee weapon, the Foam Finger. Choose which player should wield it as it is quite amusing and provides great hits to the Infected. Continue on and turn left leading to a maintenance area and finally drop down yet again in front of the entrance leading out into the open stadium again, while watching out for Infected. You will come out and find more supplies here such as weapons, ammo, and possibly Pills which, by now, you will have to restock on. Continue on heading down the rows of seats and towards the left side, just under the entrance way for the Bandits football players (the path that the original Survivors emerged from), you will find a partial destroyed wall where you can jump down and head into the field. Once you jump down, the Infected will now stop spawning and the final Tanks will appear. There are two Tanks that spawn and appear to be former Bandits football players; however, the clothing and helmet that they wear does not really protect them in any way, so you are still free to shoot anywhere you please. Remember that there are two Tanks, so keep an eye on both Tanks and which direction they are attacking from while also watching out for flying Bandits football equipment trailers. Use the large open space area to kill the Tanks since you are trapped in the area until both Tanks have been killed. Once they are both down, the military jets will fly by yet again and blow up the concrete barricade allowing the Survivors to exit the field and head on to the evac chopper. The horde will now continue to spawn and once you pass the now-destroyed barricade near the military Humvee, the fifth wave of the finale will begin with the Infected appearing from everywhere along with the Tanks.
Quickly make your way towards the military helicopter. There is a Humvee with Pipe Bombs, which is useful to allow little resistance from the horde. Once you come out of the tunnel, you will find a military CH-53 Sea Stallion along with two Army helicopters serving as escorts. The two Army helicopters are equipped with machine guns and will help cover you from the Infected while you make your way on to the helicopter. Once everyone is aboard, the Sea Stallion will take off with its precious cargo while being escorted by the Army helicopters and the F-18 jets will fly by and begin the bombardment of the stadium while the Survivors are heading towards safety.
Portal 2 Easter egg EditBring the Gnome with you to one of the rooms on the far side of the tracks. When the Gnome is not present in the last chapter safe room, then this room is boarded up with wooden planks. Once you enter this room with the Gnome, a high-pitched computer voice will shout at you saying, "Hurray!" Once the entire team has gathered in the room, a metal door closes trapping everyone inside, GLaDOS will now speak to the Survivors. She behaves the same as she was talking to Chell from Portal 2. While she's talking to you, place the Gnome in the designated recepticle and continue to listen to her speak, once she is nearly finished her speech, a blue portal will open allowing the Survivors to continue on to the next area.
You will enter a part of the testing track course, there is an observation room on the left and following the hallway to the right leads to a dead end where an Aperture Science door does not open. Turn left towards the broken wall and amongst the bricks you will see and open a maintenance door that leads to the back area. Follow the catwalk and service corridors while listening to the Aperture Science Announcement System; once you get to the testing door, it will count down and the test will begin.
The door will open and you and the team can proceed. The room is filled with the typical Aperture Science Testing equipement, the Super Buttons, material emancipation grills, lasers, speed gel, excursion funnel, and cubes. You must navigate one player onto the speed gel and launch themselves up to the button while another player stands on the red buttons on the floor. The player up top needs to push the button and an excursion funnel will light up, then can take the back way and drop back down to the ground while avoiding the lasers on the floor. Once again, you must use the speed gel ramp and run up into the excursion funnel which will then carry you off to the side room. Once there, push the button again which will deactivate the lasers on the floor making it easier to fall to the floor. Once back on the ground, two buttons will emerge from the floor and the side wall will become visible to an Aperture Science Edgeless Safety Cube. You must navigate the cube from the top, past the lasers, down to the button. Once complete, the door will open and the team can proceed onward into the next area.
Here, GLaDOS will tell you how you did in the previous chamber and your test results. Once she's done that, a panel on the wall will open and display the Special Infected from Left 4 Dead 2 (note the pictures are the Infected HUD in Versus mode) depending on the order the music tones are played, players will now hear the musical theme of each Special Infected and must select the right picture that goes with the music. Once complete, GLaDOS will come on again and the door leading to the next area will malfunction. GLaDOS claims to wait patiently while she goes and deals with the door situation. Once she comes back, proceed into the next area.
The next testing area has a large gap between the two sides and a deactivated bridge that the Survivors need to activate. Head back towards the entrance area; you should notice a placement in the wall the says "Faithplate #713 Hydraulic Pressure Control Station." There is also another hole in the wall which shows a passing conveyor belt with random props and devices; grab three Oxygen Tanks when they pass and insert them into the Pressure Station. This will catapult the Cube to hit the button on the ceiling, which will activate the bridge. The Survivors can now safely cross the gap and reach the other side.
You will now enter a large room with a single light featuring the cake and Pills on a table. Approach it and grab whatever you need. Once GLaDOS turns the lights on, a panic event is triggered. You should head back alongside a wall for cover and shoot the oncoming infected. Once done, GLaDOS will trigger yet another horde attack. Defeat them yet again.(there will be tanks that appear but they are fake and will die instantly once they land). Once all infected are dead, a button will appear where the cake used to be; push it and a video will play. A door leading to the outside will open and once the Survivors approach it, GLaDOS will close the door and trap them inside yet again. She will then go on a rant about how she hates you and put on many displays and pictures on the "computer screens" above the group(Which Promotes Portal 2 and tells the players to buy Portal 2), once she's finished, you have been released and will reappear back at the safe room near the stadium.
- This finale is similar to that of the finale of The Parish campaign where the Survivors need to run to the rescue vehicle rather than hold out in one area.
- In the safe room, there is graffiti on the wall that mentions specifically User:06abrahb (by the author due to his work on uploading Suicide Blitz 2 onto the Left 4 Dead Wiki) which states:
- "Came all the way from Canada documenting everything I see, and now there is no internet to upload it to... Thanks Zombies! -06abrahb"
- This is the only chapter to feature the campaign's custom melee weapon and Tank model.
- There are military tents near the evac chopper that are the same tents from the other custom campaign, Detour Ahead (another custom campaign the author worked and helped out on).
- There is also a Portal 2 Easter egg in this chapter. To be able to see this Easter egg, you have to bring the Gnome Chompski (found in the first chapter) all the way to the last chapter's safe room.
- It is best to have at least one other actual player to do the cooperative test with you as the AI bots aren't very helpful and will just stand around not knowing what to do
- This is also similar to the idea for the achievement GUARDIN' GNOME in the Dark Carnival campaign in Left 4 Dead 2 where you need to take the gnome from the second chapter all the way to the finale and rescue it in order to get the achievement.
- The G-Man from Half-Life and Half-Life 2 can be seen during the Portal 2 Easter egg by looking into the office during the "Music Test." A panel near the back may open and close quickly, revealing him.