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| "Built that thing to be Zombie-Proof!"
This article is not canon. Suicide Blitz/The Apartment is a creation made by the community, and not by Valve.
| "Unless anyone has a better plan..."
This article, Suicide Blitz/The Apartment, requires a properly written walkthrough.
|"You're gonna want to see this!"|
| "Eyes and ears, people. Eyes and ears." |
This article Suicide Blitz/The Apartment needs attention and dedicated editors.
What needs to be addressed: The Versus section requires content.
| Chapter 1|
|Suicide Blitz Chapter Chronology|
- "I'm sorry, I can't risk another street landing! I think I may be the last pilot in the city! The military, or what's left of it, have a camp up north! Good luck!"
- ―News Chopper 5
The Apartment is the first chapter of the custom campaign Suicide Blitz. Sixteen days after The Infection first hit Fort Harris County, the Survivors must leave their small apartment in search of a way out. They must find and take the elevator down, but when the power cuts, the Survivors must find a way to get it working again so they can reach the bottom. Having left the building, the Survivors are more exposed than ever.
Also see: Tactics
All campaign walkthroughs are done on Normal difficulty in single player, and are meant to give tips on what to do and generally point out things that might otherwise be missed.
There are, of course, a few key things to always remember:
- Stop, look, and listen.
- This cannot be stressed enough. Left 4 Dead is supposed to be a cooperative game. Communicate with your teammates, if you're playing with others, or if you're by yourself with the AI, point out things they might otherwise miss. In all cases, watch out for each other and take care of each other. You are not going to survive the zombie apocalypse by yourself.
- Be ready for anything.
- Don't panic.
In a building full of Infected, maybe the safety of the apartment isn't such a good idea after all?
At the beginning, the AI Survivors will typically all grab the Pump Shotgun. This is not always absolute; the AI Survivors may occasionally attempt to balance out the ratio of firearms depending on what the human players pick up first, but due to the location of the weapons, the AI Survivors will almost always pick up the Pump Shotgun.
Ensure everyone has a First aid kit before heading out as this can mean the difference between life and death.
Exit out of the apartment into the corridor. The elevator controls will be out of order, preventing you from calling the elevator, forcing you to head down the stairs instead, which may be where you encounter the first few Common Infected. When you get to the lower floor, there will be the elevator with the doors still open. Take the elevator down to the ground floor. While you're in the elevator, music will play through the speakers. Halfway down at floor 13, the elevator will lose power, forcing the Survivors to crawl out and restore the power.
Find the power controls a few rooms ahead and restore power to the area (you will have to hold down the Use key on the controls for some duration). This will activate a small Crescendo Event which shouldn't be too hard to deal with; then return to the elevator and crouch through the gap back in. Once everyone is back in the elevator, restart it via the control panel. You will then be taken down to the ground floor with no more interruptions.
In Campaign mode, this is usually where Special Infected start to spawn. As you exit into the streets, a helicopter will fly overhead, commenting on how a street pick-up is too risky and instructs the Survivors to head to the stadium instead where the military is holed up at. Continue down the street and into an alleyway. Make sure to check the warehouse full of boxes for supplies and items. As you come out to a slightly more open area, there is a plank leading up to a small storage area. Be careful, as Smokers can attack you from the rooftops here. Past the storage is an alarmed car so be careful when shooting at Infected near to the car.
Then jump on a Dumpster, and then onto a bunch of boxes stacked high enough to get over the fence. This is a one-way area, meaning once you go over the fence, there is no way back over, so make sure there are no Smokers about to drag unfortunate teammates away. Continue through into a building with several Infected inside them. Make sure to check the rooms, as Pills can sometimes be found here. Head on through the rooms and across a plank that has been placed between two buildings. There may be some more Pills in the second building where you come in, and in the rooms ahead. Continue through the second building to find a safe room. Once everybody is inside, close the door, and prepare for The Underground.
- In the beginning safe area, there is some graffiti addressed to someone called Greg, which is written by someone called Francis. It may have been written by Francis himself, or by someone sharing his name.
- One of the graffiti in the apartment shows the number of days (16) the Survivors have been stuck in the apartment, which is the same number of days since the Infection began according to the trailer video for Suicide Blitz.
- When News Chopper 5 addresses the Survivors on the streets, this is the only time a rescue vehicle has contact with the Survivors outside of the Finale. No Mercy does not count as News Chopper 5 is making a general broadcast aimed at anyone still human and so does not know of the Survivors' presence until contacted by them on the Rooftop Finale.
- After you exit the Apartment building, if you look past the fences to right on one of the buildings down the road, it will say "Aperture Laboratories" on it, A reference to one of Valve's other hit games, Portal.
- In the closet just left of the safe room door in the apartment, there is a "BUILD IT YOURSELF" box from the "SAFEROOM DOOR SHOP," which guarantees that their Industrial-grade doors are "100% zombie proof." It is unclear if the box was already in the apartment or if the Survivors have bought the kit some time before Suicide Blitz, but it is unlikely that they would carry something that cumbersome and heavy during the trip to the apartment building. It is also possible that the radio, weapons, and the safe room door itself were all set up by the room's actual owner prior to the Survivor's arrival, (which could be Greg).
- The radio in the bed room of the apartment you start in will play a looped message advising anyone left in Fort Harris County to head to the Stadium as well as take caution to Air Force bombing runs taking place in the city. However, the bombing runs may have ceased long before the Survivors begin to leave the apartment as there are some signs of bombings, such as craters, all over the city. Graffiti in a later level states that the military have "pulled back to Louisiana," which explains why their is no (live) military presence in the entire campaign (not counting the C-130 that flies over the Stadium in the Finale).