- "Well somebody's gonna make them some zombie grits!"
- "Nobody better not make a crack about me being in the kitchen!"
It can be used in the following campaigns:
Melee Mechanics Edit
Melee weapons replace Pistols in the secondary weapon slot. Unlike Pistols, close combat weapons never need to be reloaded and cannot run out of ammo (excluding the Chainsaw). They have two main drawbacks: a limited reach and (with a few exceptions) relatively long cooldown periods. Close combat weapons cause minimal friendly fire damage to the Survivors, even on Advanced and Expert difficulty levels (the Chainsaw is an exception).
These weapons are extremely effective. All melee weapons, on all difficulties, kill Common Infected and most Special Infected in one hit, aside from the Charger (which takes two - but see point below), the Witch (which takes four), and the Tank (which takes twenty, excluding the Chainsaw). Due to their death effects, it is generally advised to melee neither the Boomer (unless there is no choice) nor the Spitter (unless it is possible to move away immediately from the resulting acid splash).
The melee weapons appear to do more damage if an Infected's head or upper body is targeted. With the correct timing it is possible to kill a Charger with one hit while it is charging, allowing a Survivor to "level" a charge without first dealing damage to the Charger and to gain the achievement LEVEL A CHARGE.
The Frying Pan is classified as a Bludgeoning weapon. It spews blood on the screen, but never dismantles or mutilates the Infected.
- Very commonly found in last three campaigns
- Wide swing arc
- Fast swings make it excellent for breaking through Crescendo Event hordes
- Very small swing range.
- Slow attack rate.
- Cannot be used to cut a Smoker's tongue.
- Not recommended for killing Boomers due to bile showering attacker and any nearby Survivors (Applies to all melee weapons in the game)
|CONFEDERACY OF CRUNCHES||(30G)|
|Finish a campaign using only melee weapons.|
|Kill a Tank with melee weapons.|
|BEAT THE RUSH||(15G)|
|In a Survival round, get a medal only using melee weapons.|
|Use every melee weapon to kill Common Infected.|
- A good strategy for using the Frying Pan (and any other melee weapon) against a small horde is to shove them back, hit them with the Pan, then repeat the process. This keeps the Infected constantly stunned and unable to attack you, while you slowly pick them off. Bear in mind your character will eventually get exhausted from shoving, unless the game is on Easy Mode.
- Unlike most other melee weapons, the Frying Pan is usually found in predictable areas, such as a kitchen. Moreover, they are often accessible at the beginning of certain campaigns. This allows players to use frying pans as melee weapon if no other desirable pistols or other melee weapons are available.
- Like all melee weapons, the frying pan has a short range of attack. It is hence unwise to attack a Boomer with the weapon because of it's after-death bile effect. A good tactic against Boomers would be to shove them away to a safe distance, then switch to a firearm, back peddle, and dispatch it.
- The weapon is possibly a reference to a promotional video for the 2009 film Zombieland where survivor Rule #6 is a "Cast Iron Skillet". In the video this weapon is noted for its killing potential, close-range functionality and use as a cooking utensil for post-zombie encounters.
- In Left 4 Dead, there are many unusable frying pans throughout the game mostly in kitchens or safe rooms. However in the ported versions Frying Pans are spawned close to where they can be used, for example before an up-coming Crescendo Event. Unlike other melee weapons the Frying Pan does not appear on an original Survivor's back when that character unequips it.
- Both Common and Special Infected (excluding the Tank) have a tendency to fly back when killed with a Frying Pan. This characteristic is shared with the Nightstick.
- The Frying Pan does not spawn in Dead Center, The Passing, Dark Carnival and some ported Left 4 Dead campaigns even though there are kitchens in these campaigns (e.g. the residential areas of No Mercy and the hotel kitchen in Dead Air) where it would be logical to encounter this weapon.
- The Frying Pan was rated 7th in the Left 4 Dead 2 Top 10 FTW Weapons on Machinima.
- The Frying Pan and the Nightstick are the only melee weapons that cannot decapitate or grossly dismember Common Infected.
- Ellis will usually reference making "zombie grits" with the Frying Pan. Grits are a very popular Southern dish made of ground-up corn similar to polenta and cooked in much the same way using a frying pan.
- The Frying Pan was a launch promotion for Left 4 Dead 2. Players received it as a weapon in Team Fortress 2 if they purchased Left 4 Dead 2 before Thursday, October, 7th 2010. This promotion was later extended indefinitely. Team Fortress players purchasing L4D2 during the launch period also received Ellis' hat for any class of character.
- Nick's quote at the top of this section to the effect that the Frying Pan will allow him to "bonk" zombies' heads is a reference to Team Fortress 2, where the Scout often says "Bonk!" or "Boink!" when he hits an enemy with his baseball bat.
- In the Bot Trust trailer for Portal 2, a prototype Atlas can be seen attempting to make pancakes using the Frying Pan from Left 4 Dead 2.
- In Left 4 Dead 2, Nick is the only Survivor able to refer to the Frying Pan as a "skillet." "Skillet" is the American-English word for a Frying Pan whilst the term "Frying Pan" is used in Britain, Australia, New Zealand, Canada, and other parts of the British Commonwealth outside North America.
- The Frying Pan is the only weapon that has an action-caption: hitting an Infected or another Survivor will cause the [Clang!] caption to appear).
- A Frying Pan will always appear inside The Tunnel and The Train Station safehouses in the ported version of Blood Harvest.
- The Frying Pan is extremely common in The Parish.
- Frying Pan gameplay
- Left 4 Dead 2- Statistics & FAQs - Melee Weapons Statistics
- Frying Pan Melee Weapon Data
|Left 4 Dead|
|Tier 1||Pump Shotgun / Submachine Gun|
|Tier 2||Assault Rifle / Auto Shotgun / Hunting Rifle|