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| "Built that thing to be Zombie-Proof!"
This article is not canon. Dead Before Dawn/Clean Up is a creation made by the community, and not by Valve.
| "Unless anyone has a better plan..."
This article, Dead Before Dawn/Clean Up, requires a properly written walkthrough.
|"You're gonna want to see this!"|
| "Eyes and ears, people. Eyes and ears." |
This article Dead Before Dawn/Clean Up needs attention and dedicated editors.
What needs to be addressed: The Versus section requires content.
| Chapter 4|
|Campaign||Dead Before Dawn|
|Dead Before Dawn Chapter Chronology|
- "I hate malls."
Also see: Tactics
All campaign walkthroughs are done on Normal difficulty in single player, and are meant to give tips on what to do and generally point out things that might otherwise be missed.
There are, of course, a few key things to always remember:
- Stop, look, and listen.
- This cannot be stressed enough. Left 4 Dead is supposed to be a cooperative game. Communicate with your teammates, if you're playing with others, or if you're by yourself with the AI, point out things they might otherwise miss. In all cases, watch out for each other and take care of each other. You are not going to survive the zombie apocalypse by yourself.
- Be ready for anything.
- Don't panic.
"Shit rolls down hill" and you're at the bottom of the hill. Now you have to deal with more problems than just the infected, but if you want to survive, you have no choice.
At the beginning, the AI Survivors will grab their preferred weapons:
- Bill will grab an Assault Rifle.
- Francis will grab an Auto Shotgun.
- Louis will grab an Assault Rifle.
- Zoey will grab an Assault Rifle.
During the campaign, Zoey might exchange her weapon for a Hunting Rifle.
If you started the map from a previous one, the bots will keep their weapons.
At the beginning, CJ will tell the survivors to close all doors to keep more Infected from coming in. He also instructs the survivors to reboot the security server, which was disabled by the infected. To get out of the safe room, one of the Survivors throws a toilet through the window of the furniture store. The survivors then go left through the mall to the west entrance. Here, one of the Survivors needs to close the door by holding the button to close the glass doors and keep the infected away for a short time, then to close the security gate. After successfully closing that door, they walk through a cabaret, heading toward the north entrance. On the way, they find weapons and CJ tells them they got a problem: The Mall was facing its one millionth visitor and therefore got prepared for a big event. Currently, there are almost 50 customers left and when those get in, the event will go off and attract every single infected in the entire city.
So, the Survivors decide to close those doors and the gate. This time, they get a bit support from Andy, who uses a Hunting Rifle to fight off parts of the now incoming horde. If they aren't successful, they get ported back into another safe room near the event to heal up and try again.
If the defense is successful, they go into the server-room and restart the server by pressing either a red or green button―but it's not known which one will restart the server and which one will call a small Horde. If the server is rebooted, a Boomer breaks the door of the Reko-Bank next to the server-room and the Survivors follow the now-open path through Reko-Bank and Reflex Sports, a sport-shop. After a short trip, they reach again a safe room near Costello Supermarket.
- Francis actually says "I hate malls" on this map. The sound-file was a gift from Valve to the team.
- This is the first time the Survivors leave a safe room in the middle of a campaign through something else other than the usual red door with a bar.
- Even though there are no cars, there are several Panic Events possible because the ATMs' alarms are still active.
- Unlike the previous maps, where weapons spawned as usual, weapons now can be placed randomly everywhere and are sometimes limited to one or two of its kind at the same spawn (i.e. the weapon pickup disappears after one or two survivors grab it).
- In this map, there is a graffiti addressed to Zoey from someone named Daniel. This is the first time a graffiti is addressing to one of the playable Survivors rather being a common message or to a person unknown.
- However, this could simply be addressed to a different person named Zoey.
- The Costello Supermarket is a reference to Jeremiah Costello, the voice-actor of CJ in this campaign.
- The Cosmic Peelz Repository is a reference to Stephan "CosmicD" Vandenborn, the music artist of this campaign. Also, it's a reference to the "Peels Here" meme.
- Gnomes can be found in this map, but they can only be picked up in the Left 4 Dead 2 version.