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Dead Before Dawn/A New Dawn

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This article is not canon. Dead Before Dawn/A New Dawn is a creation made by the community, and not by Valve.

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Please check the proper layout before contributing to the walkthrough.


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Dbd06
Chapter 5
A New Dawn
Campaign Dead Before Dawn
Dead Before Dawn Chapter Chronology
Chapter 4
Clean Up
Chapter 5
A New Dawn
"Guys, we're getting out of here."
―CJ

A New Dawn is the fifth and final chapter of the Custom Campaign Dead Before Dawn.

Strategy Edit

Also see: Tactics

All campaign walkthroughs are done on Normal difficulty in single player, and are meant to give tips on what to do and generally point out things that might otherwise be missed.

There are, of course, a few key things to always remember:

  • Stop, look, and listen.
    • Being observant might alert you to something nasty ahead of time, like a Witch, Special Infected or Tank, and allow you to prepare yourself.
  • Teamwork.
    • This cannot be stressed enough. Left 4 Dead is supposed to be a cooperative game. Communicate with your teammates, if you're playing with others, or if you're by yourself with the AI, point out things they might otherwise miss. In all cases, watch out for each other and take care of each other. You are not going to survive the zombie apocalypse by yourself.
  • Be ready for anything.
  • Don't panic.

Time to leave this hell on earth. Make your way to the garage and wait for CJ to come with you.


CampaignEdit

At the beginning, the AI Survivors will grab their preferred weapons:

The Survivors enter the Food Court, which is partly destroyed. On the other side, the Survivors walk through a spinning glass door into the parking-house of the Crossroads Mall, which is also hit very hard. They call it the DoNKiNG parking named after Matthew "DoNKiNG" Lourdelet (of 2 Evil Eyes fame) who was the architect for the parking decks.

The lowest level has almost no lights, so the Survivor should be rather careful and make their way to the ramp leading to the next floor. Here, they follow the only available path and halfway through, they can find a abandoned security booth containing a first aid station, ammo and weapons. Once again, they can walk up to the next floor. Through more broken cars, fences and concrete, the Survivors pass a police car containing two First-aid kits, ammo and Tier 1 weapons. Halfway through, they find the floor partly collapsed. In a corner across the level, they enter a door to go upstairs. Next floor, they go through a broken wall into the elevator shaft and reach the top, where they call CJ―causing the Horde to appear. It's a typical finale. After a while, CJ arrives with an armored truck, the Survivor climb in and escape through the entrance of the parking lot―in hope to find a safer place.

VersusEdit

GalleryEdit

NotesEdit

  • The Finale went through several changes. Previous plans contained:
    • Going outside instead to stay all the time in the parking house
    • The Finale being a gauntlet
    • The Survivors needed to collect parts of the Truck, which is already there
    • CJ stays behind to keep a gate open by hand
    • The parking house had five floors instead of three
  • One graffiti lists all people who donated for the campaign.
  • Even though the on-screen message says "Rescue has arrived," CJ still needs a very brief moment to arrive. However, before that message appears, CJ will drive around your position, forcing you to fight with a third Tank.
  • The song from the radio in the cut scene for Left 4 Dead is "Highway to Hell" by AC/DC, but for Left 4 Dead 2, it's "Midnight Ride" by the Midnight Riders.

ReferencesEdit


Custom Campaigns
Left 4 Dead Left 4 Dead 2
I Hate Mountains Lost in the Woods / Climbing the Manor / The Underground Way / Lumberyard Evacuation / Lakeside Finale I Hate Mountains 2 Lost in the Woods / Climbing the Manor / The Underground Way / Lumberyard Evacuation / Lakeside Finale
Dead Before Dawn Citylights / Anna is gone / The Mall / Clean Up / A New Dawn Dead Before Dawn Too Citylights / Anna is gone / The Mall / Clean Up / Undead Center / A New Dawn
Death Aboard The Prison / The Prison Yard / The Docks / The Ship / The Lighthouse Death Aboard 2 The Prison / The Prison Yard / The Docks / The Ship / The Lighthouse
Dead City Riverside / Back Alley / Draw Bridge / Water Plant / Subway Station Dead City II Riverside / Back Alley / Draw Bridge / Water Plant / Subway Station
Heaven Can Wait Aircrash / RiverMotel / OutSkirts / CityHall / BombShelter Heaven Can Wait II Aircrash / RiverMotel / OutSkirts / CityHall / BombShelter
Vienna Calling Innere Stadt / Bahnhof / Nussdorf / Donauinsel / Donauturm Vienna Calling Innere Stadt / Bahnhof / Nussdorf / Donauinsel / Donauturm
One 4 Nine The Dawn of Zombies / Military Base / Bad Moon Rising / Mein Gott / The Tomb One 4 Nine The Dawn of Zombies / Military Base / Bad Moon Rising / Mein Gott / The Tomb
Suicide Blitz The Apartment / The Underground / The Law / The City / Stadium Finale Suicide Blitz 2 The Apartment / The Riverwalk / The Law / The City / The Stadium
Welcome to Hell The HotZone / The Wall / The Bridge / The Alleys / Trainstation Finale
Gas Fever Dead Zone / Riverside / Construction Site Finale
Haunted Forest The Forest / The Steeple / The Manor / The Tunnel
Detour Ahead Detour / Hill / Warehouse / On a Rail / Final Road
Urban Flight The Boulevard / The Rooftops / The Harbor / The Airfield

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