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Complete list of console commands/T-U

< Complete list of console commands

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This is the convars/concommands for Left 4 Dead arranged from T-U.

tank_attack_range                        : 50       : , "cheat", "rep", "cl" : Distance from Survivor that tank triggers own swing.
tank_auto_swing                          : 0        : , "cheat", "rep", "cl" : 
tank_burn_duration_expert                : 40       : , "sv", "cheat"  : Number of seconds a burning Tank takes to die
tank_burn_duration_hard                  : 35       : , "sv", "cheat"  : Number of seconds a burning Tank takes to die
tank_burn_duration_normal                : 30       : , "sv", "cheat"  : Number of seconds a burning Tank takes to die
tank_burn_duration_vs                    : 30       : , "sv", "cheat"  : Number of seconds a burning Tank takes to die
tank_fist_radius                         : 15       : , "cheat", "rep", "cl" : 
tank_ground_pound_duration               : 1        : , "cheat", "rep", "cl" : 
tank_ground_pound_reveal_distance        : 500      : , "sv", "cheat"  : 
tank_raffle_debug                        : 0        : , "cheat", "rep", "cl" : Fill the tank raffle with dummy values for debugging
tank_stuck_failsafe                      : 1        : , "sv", "cheat"  : 
tank_stuck_time_choose_new_target        : 2        : , "sv", "cheat"  : 
tank_stuck_time_suicide                  : 10       : , "sv", "cheat"  : 
tank_stuck_visibility_tolerance_choose_new_target : 5        : , "sv", "cheat"  : 
tank_stuck_visibility_tolerance_suicide  : 15       : , "sv", "cheat"  : 
tank_swing_arc                           : 180      : , "cheat", "rep", "cl" : 
tank_swing_duration                      : 0        : , "cheat", "rep", "cl" : Duration of the actual swing
tank_swing_fast_interval                 : 0        : , "cheat", "rep", "cl" : Interval between tank swings when he is clearing zombies out of his path
tank_swing_interval                      : 1        : , "cheat", "rep", "cl" : Interval between tank swings
tank_swing_miss_interval                 : 1        : , "cheat", "rep", "cl" : Interval between tank swings after a miss
tank_swing_physics_prop_force            : 4        : , "cheat", "rep", "cl" : Multiplier for tank hitting a phys prop.
tank_swing_range                         : 56       : , "cheat", "rep", "cl" : Range of the actual swing
tank_swing_yaw                           : 80       : , "cheat", "rep", "cl" : 
tank_throw_aim_error                     : 100      : , "sv", "cheat"  : Margin of error for Easy mode Tank rock throws
tank_throw_allow_range                   : 250      : , "sv", "cheat"  : How far away our victim must be before we'll try to throw debris at them
tank_throw_lead_time_factor              : 0        : , "sv", "cheat"  : How much to lead a moving target
tank_throw_loft_rate                     : 0        : , "sv", "cheat"  : Beyond no-loft range, Tank adds this angle/distance when throwing
tank_throw_max_loft_angle                : 30       : , "sv", "cheat"  : Maximum loft angle for Tank throw angle adjustment
tank_throw_min_interval                  : 8        : , "sv", "cheat"  : Minimum interval between Tank rock throws
tank_visibility_tolerance_suicide        : 60       : , "sv", "cheat"  : 
tank_windup_time                         : 0        : , "cheat", "rep", "cl" : Time from intent to swing that swing actually happens.
team_desired                             : 0        : , "user", "print", "server_can_execute", "ss" : Desired team and team member name on server join
team_desired2                            : 0        : , "user", "print", "server_can_execute", "ss_added" : Desired team and team member name on server join
terror_ammo_multiplier                   : 2        : , "sv", "cheat"  : 
Test_CreateEntity                        : cmd      :                  : 
test_dispatcheffect  : cmd  :  : Test a clientside dispatch effect. Usage: test_dispatcheffect <effect name>
Fatal error: Not a distance


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