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Bile bomb

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Bile bomb/ Vomit Jar
Hud icon Bile invert 
Weapon Type Grenade
Capacity 1
Carry Capacity 1
Damage per Shot 50
Rate of Fire Single use only

"Fight amongst yourselves!"
"Here comes the Bile, you sons of bitches!"

The Bile Bomb (a.k.a. Boomer Bile, Vomit jar or simply puke) is a new weapon which appeared in Left 4 Dead 2. The weapon was first mentioned in the achievement list. The Bile bomb is a throwable glass jar containing the green Boomer bile. When thrown, it sends the Infected horde to wherever it hits, and potentially causing "friendly-fire" by leading the Horde to attack any Infected coated in the bile. Bile bombs, overall, allow for a brief moment of rest and preparation during a battle.

The Bile bomb can often be found in the first two levels of Dead Center. It may also be dropped by CEDA Worker Infected, though this is less common. The Bile bomb will use the same inventory slot as the Pipe Bomb and the Molotov Cocktail, so only one of the three can be carried at one time.

The bomb spreads Boomer bile on whatever it hits, and the Horde summoned by the Survivors will attack whatever is covered in bile, including other Infected. If the Bile bomb is used on an empty space, it will summon a Horde and all of the local Infected to the place where the bomb landed. Usually, the Director will spawn a Horde if there are not a lot of Infected, and the Common or Uncommon Infected will mostly ignore the Survivors so long as the bile is still in effect, making them easy targets. The Common Infected hit by the bomb will begin attacking each other, as well.

The bomb can also help in Tank fights as it calls a Horde to attack it. The effect of this is only marginal, however, and usually just serves to slow the Tank down and damage it slightly rather than kill it. Sometimes, though, the Tank will be rendered immobile by the Common Infected hitting it. This can buy the Survivors a lot of valuable time―however, Survivors must be careful, as some of the Common Infected might survive and attack the Survivors, making this tactic especially dangerous on Expert and Realism. If the Tank is AI-controlled and bile is applied to other Infected, the Tank will ignore the Survivors and instead focus on attacking the Infected covered in bile, which can also buy the Survivors some time and cut down on the threat of other Infected attacking with the Tank.

The bomb can also be used to confuse Special Infected as it will make any two of them that have been hit to fight one another as well as the oncoming Common Infected. When a Bile bomb hits any type of Infected, Survivors will be able to see the affected Infected's aura outlined in bright purple. Throwing the Bile bomb on a Survivor will not draw a Horde to attack; however, the Horde will be drawn to the location where the bomb impacted, and will attack any Survivors within that impact area.


Septic tank SEPTIC TANK (15G)
Use a bile bomb on a Tank.

Robbed zombie ROBBED ZOMBIE (15G)
Collect 10 vials of Boomer vomit from Infected CEDA agents you have killed.

Tactics Edit

C2m5 concert0049

Bile bomb used on a Tank.

  • Despite the intention of the Bile bomb as a way to get enemies to fight each other, a far better use for the Bile bomb is as a distraction during a crescendo event, or as a distraction while quickly running as far forward through the level as possible to find the next defensible location. If you leave Common Infected far enough behind, they won't chase you.
  • Infected will stop spawning if enough are currently present in the level. Using a Bile bomb but not killing the Infected attracted by the bile will help clear out the area ahead of the Survivors, which can be useful if the gauntlet involves a choke point that must be passed.
    • The Bile bomb can be used to reduce or eliminate the number of Common and Uncommon Infected that you will encounter in a level greatly, up until the first crescendo or panic event if it exists. If you throw a Bile jar into the safe room, close the door before any Infected get inside, and refrain from killing any Infected that attempt to enter the safe room, then a large group of them will indefinitely attack the door. Since the number of live Common and Uncommon Infected is limited by the Director, the rest of the level will contain few Infected or none at all. Thus, if this exploit is to be attempted, it is recommended that you kill any computer-controlled Survivors beforehand, or they will prevent the Infected from gathering at the safe room. Keep in mind that this will not prevent Special Infected from spawning; it will simply cut down on the number of Common Infected in your path.
      • This exploit only works on levels other than the first or finale of any campaign; the first level of a campaign will not have a safe room at the beginning of the level and the finale will almost immediately initiate a crescendo event, which negates this strategy's effect.
        • This exploit works in the Dark Carnival finale, however. Throw the bile bomb in the safe room and run past all of the Infected that are not directly blocking your way (shoot a few if you have to). The computer-controlled Survivors are apt to follow you rather than stopping to kill the Infected and many Infected will get stuck at the safe room door even if a few get shot.
  • If a Horde is not present, the Bile Bomb will cause the Director to summon one. It is better to use it when a Horde is present, or at least when you know a Horde will be coming soon.
    • However, throwing a bile bomb while you or your fellow Survivors have been covered in bile is completely pointless, as the Common Infected place a higher priority on the victim of a Boomer's vomit over a thrown bile bomb.
  • The Bile bomb is like a mixture of a pipe bomb and a Molotov. It has the horde-attracting power of a pipe bomb, but any Infected caught in the blast will get stuck with the bile, like if you were to be caught on fire with a Molotov (though the effect is only temporary with the bile). If it's a Horde, you don't need to hit them directly; rather you could attract them into one area. If it's a Tank, then hitting him directly counts.
  • Boomer Bile bombs also distract Infected for a longer time than pipe bombs, making them potentially more useful for situations where the Survivors need to run from one point to another with Infected attacking, such as a Gauntlet Crescendo, a finale when the rescue vehicle arrives, or a gauntlet finale.
    • It is wise to save bile bombs in levels with Gauntlet Crescendos. Note that in Dark Carnival, it only spawns in the first and last map and, in The Parish, only in the second and fourth maps. Teams should plan ahead for these events and have two players carry bile for these occasions, assuming two Bile bombs spawn.
  • Bile bombs are much more useful in Hard Rain than in any other campaign. The Worker Infected will ignore pipe bombs (due to their ear protection), but still chase Bile bombs. However, they ignore Bile bombs that don't hit any Infected due to the fact that the distracting effect used for bile that didn't hit any Infected uses the same programming as the pipe bomb, which Worker Infected are programmed to ignore. The Worker Infected will resume targeting the Survivors after the bile wears off or the covered Infected are killed.
  • It is usually more useful to use a Molotov on a Witch than a Bile Bomb. Bile bombs will not slow her down and the Infected that come to attack her will do little to stop her as she is faster, and they will attack you after. In most cases, a Witch will either incapacitate or kill her target or being killed by the Survivors before the Horde arrives.
    • It is, however, possible to throw a Bile Bomb from far away and not startle her, but this is difficult to do.
  • The Bile bomb is considerably much more valuable than it already is while in Versus, where Special Infected are controlled by players and thus the bile will impair their vision. Because they are blind and are being attacked by their own team (i.e., the Common Infected), they often panic, especially Tank players.
    • However, Special Infected that are controlled by AI will attack other Special Infected that are covered in bile. There are often more AI controlled Special Infected in campaign mode than in Versus, so this can be taken advantage of more often in campaign mode.
      • Despite this, it is possible to get the benefit of both effects of the Bile Bomb if the Infected team has one or more AI controlled special infected currently alive. Using the bile on a player-controlled Infected will simultaneously blind them and cause the AI-controlled Infected to attack them.
  • In the absence of a needed Pipe bomb or Molotov, one way to use the Bile bomb is to throw it on or near a Propane tank, Gas can, or Oxygen tank. Wait for the Infected to swarm it, then shoot the object.
  • If in a high area, such as The Bridge or The Hotel, throw the bile off the side of the ledge. Infected will swarm off the edge and fall to their deaths, clearing the way. Pipe bombs also work with this strategy. This will not credit you with kills, though.
  • Bile bombs are incredibly valuable in Expert difficulty games and during Realism games at higher difficulties. The ability to distract the highly dangerous Common Infected for extended periods of time can and often does mean the difference between being able to survive a dangerous situation and being forced to restart from the beginning of the level.
  • The Bile bomb also works well in conjunction with the Grenade Launcher, especially if the Infected in the area are too scattered to make efficient use of the launcher's blast. The bile will draw the Infected out into the open, and they will pack together, making them an easy target. This strategy can be employed to more easily earn the DISMEMBERMENT PLAN achievement.
    • The same can be used with the M60 in The Passing, as the bullets can penetrate multiple Common Infected. It can also be used to get the achievement, TIL IT GOES CLICK.
  • The aura around Infected covered in Boomer bile will not appear in Realism mode. Hence, the only way to tell if one is covered in Boomer bile is to see the bile dripping off the Infected. Still, it is best to remember that the aura should not be relied on in Realism mode to spot any Infected affected by the Boomer bile effect.
  • In Versus modes, the Bile Bomb is far more useful against a Tank than in the Campaign and Single Player modes. The Tank will be slowed down by the Horde, but more important, it will be blinded temporarily. This will give you an opportunity to retreat to a safer place, or simply time to shoot it while it can't see you, or lob a well-aimed Molotov that the Tank won't see coming. Also, you will see the pink outline of the Tank while it is covered in bile. If you face a Tank that likes to hide in the dark or in the storm, throwing rocks at you, while you cannot see it and therefore cannot shoot it, throw some bile at the source of the flying rocks. The Tank will then be clearly visible, and an easy target. It is inadvisable to use it on a Tank that is about to die, as it will summon a Horde afterwards, causing more issues for the Survivor team.
    • This tactic is not useful for the cane field in The Sugar Mill, as you can easily lure the Tank to the second floor of the building with the elevator to fight with him, and throwing Bile Bombs in the cane field might accidentally startle a Witch.
  • Unlike Molotovs or Pipe bombs, Bile bomb will explode on impact to any surface, including floor, wall, Infected, or any other Survivor. It is therefore advised to alert teammates before throwing one. While the bile won't coat fellow Survivors, any Infected they block will hit them instead, or even force the Survivors to leave an easily defended spot if thrown badly.
  • Bile Bombs will NOT set off a Tank. You can toss a bile bomb on a Tank if you see part of its body and it will not trigger him to go after you. The resulting Horde will reduce his health significantly, or kill him on lower difficulties.

Notes Edit

  • The concept for the Bile bomb was mentioned by a user on the official Steam forums[1]. Credit for the weapon, however, has not been assigned, as there has been no proof that one single fan came up with the idea, or if Valve coincidentally created it.
  • The Boomer's vomit is a dark green liquid, but the Bile bomb's is a lighter color. This could be because CEDA refined the bile for research purposes, possibly reducing its power to lure Infected in the process, as Common Infected are more attracted to Boomer vomit over a Bile bomb.
    • Another explanation is that human pheromones or tissue was added to "activate" the bile. Since bile from a Boomer does not summon Infected unless it hits a Survivor, it may be activated by human pheromones or tissue. Use of stale samples of these pheromones or tissues may be the cause for the infected's preference for bile-soaked Survivors over Bile bombs.
  • The bile from the Bile bomb will only cover Infected, while the bile from the Boomer will only cover Survivors.
    • It also appears to have originally affected Survivors near the blast radius, according to a game instructor line stating, "A Survivor bile-bombed you" ― however, this line is used when biled as an Infected in Versus. There were also, according to captions in the game files, lines stating that Boomer bile attracts the horde, and that you shouldn't throw it on them. It was removed due to the possibility of griefing, but altering the values of the console commands vomitjar_radius_survivors and vomitjar_duration_survivors will replicate its original behavior.
  • The Bile bomb may have indicated that the military was trying to research and create an effective bioweapon against the Infected. Or perhaps, simply, it was a result of efforts to find out the effects and extent of mutations from the virus.
  • It seems that CEDA may have come up with the names for the Infected, or at least the Boomer, since the label clearly states "Boomer" Excretion. It is also possible that they used the name the Survivors gave it, so that they knew what was in the bottle.
  • The achievement ROBBED ZOMBIE is a reference to movie director and rock artist "Rob Zombie".
  • The Bile Bomb label says "Sample 0841," which means that CEDA has been collecting samples for some time.
  • It is notably strange how Survivors in Swamp Fever can find Bile bombs, because the Village En Marais ignores help from CEDA, and the bile bomb is an improvised weapon as a result of CEDA research. However, these jars may have been carried there by other Survivors or scavenged from the inhabitants of the village.
  • Strangely, the Worker Infected is immune to the effect of the Bile Bomb and will attack the Survivors rather than chase the bomb. The Worker Infected wears nothing to show a resistance or immunity to this like he does for pipe bombs (he wears earmuffs).
    • The bile bomb shares the pipe bomb's programming when it comes to attracting the Infected. Since the Worker Infected is immune to the attraction of pipe bombs, he is also immune to the attraction of bile bombs.
    • The Worker Infected will, however, chase after the bile bomb IF the bile landed on another Infected.




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